O hře
Build flatpack furniture and decorate showroom displays during the night shift in a giant Scandinavian furniture store, while demonic creatures hunt you through its ever-changing halls. HØLM. Build the room. Survive the store.
It’s December 1996, and you’ve just started the night shift at HØLM, a sprawling Scandinavian furniture store where the work never seems to end. What begins as an ordinary job assembling furniture and preparing showroom displays quickly takes a stranger turn as the empty store begins to feel less empty than it should. With each shift, familiar aisles become increasingly unsettling, and something within HØLM seems determined to make sure the job is anything but routine.
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