Cogheim
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Cogheim

O hře

Cogheim is a steampunk 4X MMO set on a flat disc Earth five centuries after a cataclysm. Players live aboard Striders, walking fortress cities that carry a few hundred people each and are home, workshop, vehicle and battleground at once. The city keeps moving while players walk its decks and corridors, and anything that reshapes the world, from firing a Strider’s main weapon to confronting a 300 meter Colossus, requires several players working together. Players form Syndicates to crew and govern a Strider, explore the ruins of the old world, decipher a lost written language, trade and research, and fight other Syndicates for territory. Information arrives through in world instruments and machinery rather than floating markers, and the setting is drawn from the five Cogheim novels, which the game lets players uncover piece by piece.

The year is 2526. Two centuries ago the world broke, and what was left of Earth was stitched back together into a single flat disc under a single sky, one continent ringed by ice and one ocean that never ends. The old nations are gone. Their ruins, their machines and their dead cities are still out there, half buried under the snow, the sand and the sea. The living never stopped moving. Striders, walking cities of iron and brass, carry everyone who survived across the disc, and a city that stops is a city that dies. You wake aboard the Drifter, a worn out teaching vessel that takes in anyone with nowhere else to go, and you learn what every citizen learns: how to keep a city walking, how to read the marks the old world left behind, and how to stand with your crew when something larger than any one of you comes over the horizon.

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